Identification of versions of the same musical composition by processing audio descriptions

Automatically making sense of digital information, and specially of music digital documents, is an important problem our modern society is facing. In fact, there are still many tasks that, although being easily performed by humans, cannot be effectively performed by a computer. In this work we focus on one of such tasks: the identification of musical piece versions (alternate renditions of the same musical composition like cover songs, live recordings, remixes, etc.). In particular, we adopt a computational approach solely based on the information provided by the audio signal. We propose a system for version identification that is robust to the main musical changes between versions, including timbre, tempo, key and structure changes. Such a system exploits nonlinear time series analysis tools and standard methods for quantitative music description, and it does not make use of a specific modeling strategy ...

Serra, Joan — Universitat Pompeu Fabra


A Computational Framework for Sound Segregation in Music Signals

Music is built from sound, ultimately resulting from an elaborate interaction between the sound-generating properties of physical objects (i.e. music instruments) and the sound perception abilities of the human auditory system. Humans, even without any kind of formal music training, are typically able to ex- tract, almost unconsciously, a great amount of relevant information from a musical signal. Features such as the beat of a musical piece, the main melody of a complex musical ar- rangement, the sound sources and events occurring in a complex musical mixture, the song structure (e.g. verse, chorus, bridge) and the musical genre of a piece, are just some examples of the level of knowledge that a naive listener is commonly able to extract just from listening to a musical piece. In order to do so, the human auditory system uses a variety of cues ...

Martins, Luis Gustavo — Universidade do Porto


Automatic Transcription of Polyphonic Music Exploiting Temporal Evolution

Automatic music transcription is the process of converting an audio recording into a symbolic representation using musical notation. It has numerous applications in music information retrieval, computational musicology, and the creation of interactive systems. Even for expert musicians, transcribing polyphonic pieces of music is not a trivial task, and while the problem of automatic pitch estimation for monophonic signals is considered to be solved, the creation of an automated system able to transcribe polyphonic music without setting restrictions on the degree of polyphony and the instrument type still remains open. In this thesis, research on automatic transcription is performed by explicitly incorporating information on the temporal evolution of sounds. First efforts address the problem by focusing on signal processing techniques and by proposing audio features utilising temporal characteristics. Techniques for note onset and offset detection are also utilised for improving ...

Benetos, Emmanouil — Centre for Digital Music, Queen Mary University of London


Decompositions Parcimonieuses Structurees: Application a la presentation objet de la musique

The amount of digital music available both on the Internet and by each listener has considerably raised for about ten years. The organization and the accessibillity of this amount of data demand that additional informations are available, such as artist, album and song names, musical genre, tempo, mood or other symbolic or semantic attributes. Automatic music indexing has thus become a challenging research area. If some tasks are now correctly handled for certain types of music, such as automatic genre classification for stereotypical music, music instrument recoginition on solo performance and tempo extraction, others are more difficult to perform. For example, automatic transcription of polyphonic signals and instrument ensemble recognition are still limited to some particular cases. The goal of our study is not to obain a perfect transcription of the signals and an exact classification of all the instruments ...

Leveau, Pierre — Universite Pierre et Marie Curie, Telecom ParisTech


Music Language Models for Automatic Music Transcription

Much like natural language, music is highly structured, with strong priors on the likelihood of note sequences. In automatic speech recognition (ASR), these priors are called language models, which are used in addition to acoustic models and participate greatly to the success of today's systems. However, in Automatic Music Transcription (AMT), ASR's musical equivalent, Music Language Models (MLMs) are rarely used. AMT can be defined as the process of extracting a symbolic representation from an audio signal, describing which notes were played at what time. In this thesis, we investigate the design of MLMs using recurrent neural networks (RNNs) and their use for AMT. We first look into MLM performance on a polyphonic prediction task. We observe that using musically-relevant timesteps results in desirable MLM behaviour, which is not reflected in usual evaluation metrics. We compare our model against benchmark ...

Ycart, Adrien — Queen Mary University of London


Towards Automatic Extraction of Harmony Information from Music Signals

In this thesis we address the subject of automatic extraction of harmony information from audio recordings. We focus on chord symbol recognition and methods for evaluating algorithms designed to perform that task. We present a novel six-dimensional model for equal tempered pitch space based on concepts from neo-Riemannian music theory. This model is employed as the basis of a harmonic change detection function which we use to improve the performance of a chord recognition algorithm. We develop a machine readable text syntax for chord symbols and present a hand labelled chord transcription collection of 180 Beatles songs annotated using this syntax. This collection has been made publicly available and is already widely used for evaluation purposes in the research community. We also introduce methods for comparing chord symbols which we subsequently use for analysing the statistics of the transcription collection. ...

Harte, Christopher — Queen Mary, University of London


Information-Theoretic Measures of Predictability for Music Content Analysis

This thesis is concerned with determining similarity in musical audio, for the purpose of applications in music content analysis. With the aim of determining similarity, we consider the problem of representing temporal structure in music. To represent temporal structure, we propose to compute information-theoretic measures of predictability in sequences. We apply our measures to track-wise representations obtained from musical audio; thereafter we consider the obtained measures predictors of musical similarity. We demonstrate that our approach benefits music content analysis tasks based on musical similarity. For the intermediate-specificity task of cover song identification, we compare contrasting discrete-valued and continuous-valued measures of pairwise predictability between sequences. In the discrete case, we devise a method for computing the normalised compression distance (NCD) which accounts for correlation between sequences. We observe that our measure improves average performance over NCD, for sequential compression algorithms. In ...

Foster, Peter — Queen Mary University of London


Interactive Real-time Musical Systems

This thesis focuses on the development of automatic accompaniment sys- tems. We investigate previous systems and look at a range of approaches that have been attempted for the problem of beat tracking. Most beat trackers are intended for the purposes of music information retrieval where a ‘black box’ approach is tested on a wide variety of music genres. We highlight some of the difficulties facing offline beat trackers and design a new approach for the problem of real-time drum tracking, developing a system, B-Keeper, which makes reasonable assumptions on the nature of the signal and is provided with useful prior knowledge. Having developed the system with offline studio recordings, we look to test the system with human players. Existing offline evaluation methods seem less suitable for a performance system, since we also wish to evaluate the interaction between musician and ...

Robertson, Andrew — Queen Mary, University of London


Scattering Transform for Playing Technique Recognition

Playing techniques are expressive elements in music performances that carry important information about music expressivity and interpretation. When displaying playing techniques in the time-frequency domain, we observe that each has a distinctive spectro-temporal pattern. Based on the patterns of regularity, we group commonly-used playing techniques into two families: pitch modulation-based techniques (PMTs) and pitch evolution-based techniques (PETs). The former are periodic modulations that elaborate on stable pitches, including vibrato, tremolo, trill, and flutter-tongue; while the latter contain monotonic pitch changes, such as acciaccatura, portamento, and glissando. In this thesis, we present a general framework based on the scattering transform for playing technique recognition. We propose two variants of the scattering transform, the adaptive scattering and the direction-invariant joint scattering. The former provides highly-compact representations that are invariant to pitch transpositions for representing PMTs. The latter captures the spectro-temporal patterns exhibited ...

Wang, Changhong — Queen Mary University of London


Video Sequence Analysis for Content Description, Summarization and Content-Based Retrieval

The main research area of this Ph.D. thesis is video sequence processing and analysis for description and indexing of visual content. Its objective is to contribute in the development of a computational system with the capabilities of object-based segmentation of audiovisual material, automatic content description, summarization for preview and browsing, as well as content-based retrieval. The thesis consists of four parts. The first introduces video sequence analysis, segmentation and object extraction based on color, motion, and depth field. A fusion technique is proposed that combines individual cue segmentations and allows for reliable identification of semantic objects. The second part refers to automatic description and annotation of the visual content by means of feature vectors, summarization, implemented by optimal selection of a limited set of key frames and shots, and content-based search and retrieval. In the third part, the problem of ...

Avrithis, Yannis — National Technical University of Athens


Some Contributions to Music Signal Processing and to Mono-Microphone Blind Audio Source Separation

For humans, the sound is valuable mostly for its meaning. The voice is spoken language, music, artistic intent. Its physiological functioning is highly developed, as well as our understanding of the underlying process. It is a challenge to replicate this analysis using a computer: in many aspects, its capabilities do not match those of human beings when it comes to speech or instruments music recognition from the sound, to name a few. In this thesis, two problems are investigated: the source separation and the musical processing. The first part investigates the source separation using only one Microphone. The problem of sources separation arises when several audio sources are present at the same moment, mixed together and acquired by some sensors (one in our case). In this kind of situation it is natural for a human to separate and to recognize ...

Schutz, Antony — Eurecome/Mobile


Density-based shape descriptors and similarity learning for 3D object retrieval

Next generation search engines will enable query formulations, other than text, relying on visual information encoded in terms of images and shapes. The 3D search technology, in particular, targets specialized application domains ranging from computer aided-design and manufacturing to cultural heritage archival and presentation. Content-based retrieval research aims at developing search engines that would allow users to perform a query by similarity of content. This thesis deals with two fundamentals problems in content-based 3D object retrieval: (1) How to describe a 3D shape to obtain a reliable representative for the subsequent task of similarity search? (2) How to supervise the search process to learn inter-shape similarities for more effective and semantic retrieval? Concerning the first problem, we develop a novel 3D shape description scheme based on probability density of multivariate local surface features. We constructively obtain local characterizations of 3D ...

Akgul, Ceyhun Burak — Bogazici University and Telecom ParisTech


Content-based search and browsing in semantic multimedia retrieval

Growth in storage capacity has led to large digital video repositories and complicated the discovery of specific information without the laborious manual annotation of data. The research focuses on creating a retrieval system that is ultimately independent of manual work. To retrieve relevant content, the semantic gap between the searcher's information need and the content data has to be overcome using content-based technology. Semantic gap constitutes of two distinct elements: the ambiguity of the true information need and the equivocalness of digital video data. The research problem of this thesis is: what computational content-based models for retrieval increase the effectiveness of the semantic retrieval of digital video? The hypothesis is that semantic search performance can be improved using pattern recognition, data abstraction and clustering techniques jointly with human interaction through manually created queries and visual browsing. The results of this ...

Rautiainen, Mika — University of Oulou


Guitar Tablature Generation with Deep Learning

The burgeoning of deep learning-based music generation has overlooked the potential of symbolic representations tailored for fretted instruments. Guitar tablatures offer an advantageous approach to represent prescriptive information about music performance, often missing from standard MIDI representations. This dissertation tackles a gap in symbolic music generation by developing models that predict both musical structures and expressive guitar performance techniques. We first present DadaGP, a dataset comprising over 25k songs converted from the Guitar Pro tablature format to a dedicated token format suiting sequence models such as the Transformer. To establish a benchmark, we first introduce a baseline unconditional model for guitar tablature generation, by training a Transformer-XL architecture on the DadaGP dataset. We explored various architecture configurations and experimented with two different tokenisation approaches. Delving into controllability of the generative process, we introduce methods for manipulating the output's instrumentation (inst-CTRL) ...

Sarmento, Pedro — Queen Mary University of London


Acoustic Event Detection: Feature, Evaluation and Dataset Design

It takes more time to think of a silent scene, action or event than finding one that emanates sound. Not only speaking or playing music but almost everything that happens is accompanied with or results in one or more sounds mixed together. This makes acoustic event detection (AED) one of the most researched topics in audio signal processing nowadays and it will probably not see a decline anywhere in the near future. This is due to the thirst for understanding and digitally abstracting more and more events in life via the enormous amount of recorded audio through thousands of applications in our daily routine. But it is also a result of two intrinsic properties of audio: it doesn’t need a direct sight to be perceived and is less intrusive to record when compared to image or video. Many applications such ...

Mina Mounir — KU Leuven, ESAT STADIUS

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