Implementation of the radiation characteristics of musical instruments in wave field synthesis applications

In this thesis a method to implement the radiation characteristics of musical instruments in wave field synthesis systems is developed. It is applied and tested in two loudspeaker systems. Because the loudspeaker systems have a comparably low number of loudspeakers the wave field is synthesized at discrete listening positions by solving a linear equation system. Thus, for every constellation of listening and source position all loudspeakers can be used for the synthesis. The calculations are done in spectral domain, denying sound propagation velocity at first. This approach causes artefacts in the loudspeaker signals and synthesis errors in the listening area which are compensated by means of psychoacoustic methods. With these methods the aliasing frequency is determined by the extent of the listening area whereas in other wave field synthesis systems it is determined by the distance of adjacent loudspeakers. Musical ...

Ziemer, Tim — University of Hamburg


Mixed structural models for 3D audio in virtual environments

In the world of Information and communications technology (ICT), strategies for innovation and development are increasingly focusing on applications that require spatial representation and real-time interaction with and within 3D-media environments. One of the major challenges that such applications have to address is user-centricity, reflecting e.g. on developing complexity-hiding services so that people can personalize their own delivery of services. In these terms, multimodal interfaces represent a key factor for enabling an inclusive use of new technologies by everyone. In order to achieve this, multimodal realistic models that describe our environment are needed, and in particular models that accurately describe the acoustics of the environment and communication through the auditory modality are required. Examples of currently active research directions and application areas include 3DTV and future internet, 3D visual-sound scene coding, transmission and reconstruction and teleconferencing systems, to name but ...

Geronazzo, Michele — University of Padova


Parametric spatial audio processing utilising compact microphone arrays

This dissertation focuses on the development of novel parametric spatial audio techniques using compact microphone arrays. Compact arrays are of special interest since they can be adapted to fit in portable devices, opening the possibility of exploiting the potential of immersive spatial audio algorithms in our daily lives. The techniques developed in this thesis consider the use of signal processing algorithms adapted for human listeners, thus exploiting the capabilities and limitations of human spatial hearing. The findings of this research are in the following three areas of spatial audio processing: directional filtering, spatial audio reproduction, and direction of arrival estimation. In directional filtering, two novel algorithms have been developed based on the cross-pattern coherence (CroPaC). The method essentially exploits the directional response of two different types of beamformers by using their cross-spectrum to estimate a soft masker. The soft masker ...

Delikaris-Manias, Symeon — Aalto University


From Blind to Semi-Blind Acoustic Source Separation based on Independent Component Analysis

Typical acoustic scenes consist of multiple superimposed sources, where some of them represent desired signals, but often many of them are undesired sources, e.g., interferers or noise. Hence, source separation and extraction, i.e., the estimation of the desired source signals based on observed mixtures, is one of the central problems in audio signal processing. A promising class of approaches to address such problems is based on Independent Component Analysis (ICA), an unsupervised machine learning technique. These methods enjoyed a lot of attention from the research community due to the small number of assumptions that have to be made about the considered problem. Furthermore, the resulting generalization ability to unseen acoustic conditions, their mathematical rigor and the simplicity of resulting algorithms have been appreciated by many researchers working in audio signal processing. However, knowledge about the acoustic scenario is often available ...

Brendel, Andreas — Friedrich-Alexander-Universität Erlangen-Nürnberg


Reverse Audio Engineering for Active Listening and Other Applications

This work deals with the problem of reverse audio engineering for active listening. The format under consideration corresponds to the audio CD. The musical content is viewed as the result of a concatenation of the composition, the recording, the mixing, and the mastering. The inversion of the two latter stages constitutes the core of the problem at hand. The audio signal is treated as a post-nonlinear mixture. Thus, the mixture is “decompressed” before being “decomposed” into audio tracks. The problem is tackled in an informed context: The inversion is accompanied by information which is specific to the content production. In this manner, the quality of the inversion is significantly improved. The information is reduced in size by the use of quantification and coding methods, and some facts on psychoacoustics. The proposed methods are applicable in real time and have a ...

Gorlow, Stanislaw — Université Bordeaux 1


A Computational Framework for Sound Segregation in Music Signals

Music is built from sound, ultimately resulting from an elaborate interaction between the sound-generating properties of physical objects (i.e. music instruments) and the sound perception abilities of the human auditory system. Humans, even without any kind of formal music training, are typically able to ex- tract, almost unconsciously, a great amount of relevant information from a musical signal. Features such as the beat of a musical piece, the main melody of a complex musical ar- rangement, the sound sources and events occurring in a complex musical mixture, the song structure (e.g. verse, chorus, bridge) and the musical genre of a piece, are just some examples of the level of knowledge that a naive listener is commonly able to extract just from listening to a musical piece. In order to do so, the human auditory system uses a variety of cues ...

Martins, Luis Gustavo — Universidade do Porto


Audio Signal Processing for Binaural Reproduction with Improved Spatial Perception

Binaural technology aims to reproduce three-dimensional auditory scenes with a high level of realism by providing the auditory display with spatial hearing information. This technology has various applications in virtual acoustics, architectural acoustics, telecommunication and auditory science. One key element in binaural technology is the actual binaural signals, produced by filtering a sound-field with free-field head related transfer functions (HRTFs). With the increased popularity of spherical microphone arrays for sound-field recording, methods have been developed for rendering binaural signals from these recordings. The use of spherical arrays naturally leads to processing methods that are formulated in the spherical harmonics (SH) domain. For accurate SH representation, high-order functions, of both the sound-field and the HRTF, are required. However, a limited number of microphones, on one hand, and challenges in acquiring high resolution individual HRTFs, on the other hand, impose limitations on ...

Ben-Hur, Zamir — Ben-Gurion University of the Negev


Dialogue Enhancement and Personalization - Contributions to Quality Assessment and Control

The production and delivery of audio for television involve many creative and technical challenges. One of them is concerned with the level balance between the foreground speech (also referred to as dialogue) and the background elements, e.g., music, sound effects, and ambient sounds. Background elements are fundamental for the narrative and for creating an engaging atmosphere, but they can mask the dialogue, which the audience wishes to follow in a comfortable way. Very different individual factors of the people in the audience clash with the creative freedom of the content creators. As a result, service providers receive regular complaints about difficulties in understanding the dialogue because of too loud background sounds. While this has been a known issue for at least three decades, works analyzing the problem and up-to-date statics were scarce before the contributions in this work. Enabling the ...

Torcoli, Matteo — Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU)


Flexible Multi-Microphone Acquisition and Processing of Spatial Sound Using Parametric Sound Field Representations

This thesis deals with the efficient and flexible acquisition and processing of spatial sound using multiple microphones. In spatial sound acquisition and processing, we use multiple microphones to capture the sound of multiple sources being simultaneously active at a rever- berant recording side and process the sound depending on the application at the application side. Typical applications include source extraction, immersive spatial sound reproduction, or speech enhancement. A flexible sound acquisition and processing means that we can capture the sound with almost arbitrary microphone configurations without constraining the application at the ap- plication side. This means that we can realize and adjust the different applications indepen- dently of the microphone configuration used at the recording side. For example in spatial sound reproduction, where we aim at reproducing the sound such that the listener perceives the same impression as if he ...

Thiergart, Oliver — Friedrich-Alexander-Universitat Erlangen-Nurnberg


Robust Direction-of-Arrival estimation and spatial filtering in noisy and reverberant environments

The advent of multi-microphone setups on a plethora of commercial devices in recent years has generated a newfound interest in the development of robust microphone array signal processing methods. These methods are generally used to either estimate parameters associated with acoustic scene or to extract signal(s) of interest. In most practical scenarios, the sources are located in the far-field of a microphone array where the main spatial information of interest is the direction-of-arrival (DOA) of the plane waves originating from the source positions. The focus of this thesis is to incorporate robustness against either lack of or imperfect/erroneous information regarding the DOAs of the sound sources within a microphone array signal processing framework. The DOAs of sound sources is by itself important information, however, it is most often used as a parameter for a subsequent processing method. One of the ...

Chakrabarty, Soumitro — Friedrich-Alexander Universität Erlangen-Nürnberg


Speech Enhancement Algorithms for Audiological Applications

The improvement of speech intelligibility is a traditional problem which still remains open and unsolved. The recent boom of applications such as hands-free communi- cations or automatic speech recognition systems and the ever-increasing demands of the hearing-impaired community have given a definitive impulse to the research in this area. This PhD thesis is focused on speech enhancement for audiological applications. Most of the research conducted in this thesis has been focused on the improvement of speech intelligibility in hearing aids, considering the variety of restrictions and limitations imposed by this type of devices. The combination of source separation techniques and spatial filtering with machine learning and evolutionary computation has originated novel and interesting algorithms which are included in this thesis. The thesis is divided in two main parts. The first one contains a preliminary study of the problem and a ...

Ayllón, David — Universidad de Alcalá


Synthetic reproduction of head-related transfer functions by using microphone arrays

Spatial hearing for human listeners is based on the interaural as well as on the monaural analysis of the signals arriving at both ears, enabling the listeners to assign certain spatial components to these signals. This spatial aspect gets lost when the signals are reproduced via headphones without considering the acoustical influence of the head and torso, i.e. head-related transfer function (HRTFs). A common procedure to take into account spatial aspects in a binaural reproduction is to use so-called artificial heads. Artificial heads are replicas of a human head and torso with average anthropometric geometries and built-in microphones in the ears. Although, the signals recorded with artificial heads contain relevant spatial aspects, binaural recordings using artificial heads often suffer from front-back confusions and the perception of the sound source being inside the head (internalization). These shortcomings can be attributed to ...

Rasumow, Eugen — University of Oldenburg


Some Contributions to Adaptive Filtering for Acoustic Multiple-Input/Multiple-Output Systems in the Wave Domain

Recently emerging techniques like wave field synthesis (WFS) or Higher-Order Ambisonics (HOA) allow for high-quality spatial audio reproduction, which makes them candidates for the audio reproduction in future telepresence systems or interactive gaming environments with acoustic human-machine interfaces. In such scenarios, acoustic echo cancellation (AEC) will generally be necessary to remove the loudspeaker echoes in the recorded microphone signals before further processing. Moreover, the reproduction quality of WFS or HOA can be improved by adaptive pre-equalization of the loudspeaker signals, as facilitated by listening room equalization (LRE). However, AEC and LRE require adaptive filters, where the large number of reproduction channels of WFS and HOA imply major computational and algorithmic challenges for the implementation of adaptive filters. A technique called wave-domain adaptive filtering (WDAF) promises to master these challenges. However, known literature is still far away from providing sufficient insight ...

Schneider, Martin — Friedrich-Alexander-University Erlangen-Nuremberg


Feedback Delay Networks in Artificial Reverberation and Reverberation Enhancement

In today's audio production and reproduction as well as in music performance practices it has become common practice to alter reverberation artificially through electronics or electro-acoustics. For music productions, radio plays, and movie soundtracks, the sound is often captured in small studio spaces with little to no reverberation to save real estate and to ensure a controlled environment such that the artistically intended spatial impression can be added during post-production. Spatial sound reproduction systems require flexible adjustment of artificial reverberation to the diffuse sound portion to help the reconstruction of the spatial impression. Many modern performance spaces are multi-purpose, and the reverberation needs to be adjustable to the desired performance style. Employing electro-acoustic feedback, also known as Reverberation Enhancement Systems (RESs), it is possible to extend the physical to the desired reverberation. These examples demonstrate a wide range of applications ...

Schlecht, Sebastian Jiro — Friedrich-Alexander-Universität Erlangen-Nürnberg


Integrating monaural and binaural cues for sound localization and segregation in reverberant environments

The problem of segregating a sound source of interest from an acoustic background has been extensively studied due to applications in hearing prostheses, robust speech/speaker recognition and audio information retrieval. Computational auditory scene analysis (CASA) approaches the segregation problem by utilizing grouping cues involved in the perceptual organization of sound by human listeners. Binaural processing, where input signals resemble those that enter the two ears, is of particular interest in the CASA field. The dominant approach to binaural segregation has been to derive spatially selective filters in order to enhance the signal in a direction of interest. As such, the problems of sound localization and sound segregation are closely tied. While spatial filtering has been widely utilized, substantial performance degradation is incurred in reverberant environments and more fundamentally, segregation cannot be performed without sufficient spatial separation between sources. This dissertation ...

Woodruff, John — The Ohio State University

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