Software-Based Extraction of Objective Parameters from Music Performances (2008)
A Computational Framework for Sound Segregation in Music Signals
Music is built from sound, ultimately resulting from an elaborate interaction between the sound-generating properties of physical objects (i.e. music instruments) and the sound perception abilities of the human auditory system. Humans, even without any kind of formal music training, are typically able to ex- tract, almost unconsciously, a great amount of relevant information from a musical signal. Features such as the beat of a musical piece, the main melody of a complex musical ar- rangement, the sound sources and events occurring in a complex musical mixture, the song structure (e.g. verse, chorus, bridge) and the musical genre of a piece, are just some examples of the level of knowledge that a naive listener is commonly able to extract just from listening to a musical piece. In order to do so, the human auditory system uses a variety of cues ...
Martins, Luis Gustavo — Universidade do Porto
Decompositions Parcimonieuses Structurees: Application a la presentation objet de la musique
The amount of digital music available both on the Internet and by each listener has considerably raised for about ten years. The organization and the accessibillity of this amount of data demand that additional informations are available, such as artist, album and song names, musical genre, tempo, mood or other symbolic or semantic attributes. Automatic music indexing has thus become a challenging research area. If some tasks are now correctly handled for certain types of music, such as automatic genre classification for stereotypical music, music instrument recoginition on solo performance and tempo extraction, others are more difficult to perform. For example, automatic transcription of polyphonic signals and instrument ensemble recognition are still limited to some particular cases. The goal of our study is not to obain a perfect transcription of the signals and an exact classification of all the instruments ...
Leveau, Pierre — Universite Pierre et Marie Curie, Telecom ParisTech
Identification of versions of the same musical composition by processing audio descriptions
Automatically making sense of digital information, and specially of music digital documents, is an important problem our modern society is facing. In fact, there are still many tasks that, although being easily performed by humans, cannot be effectively performed by a computer. In this work we focus on one of such tasks: the identification of musical piece versions (alternate renditions of the same musical composition like cover songs, live recordings, remixes, etc.). In particular, we adopt a computational approach solely based on the information provided by the audio signal. We propose a system for version identification that is robust to the main musical changes between versions, including timbre, tempo, key and structure changes. Such a system exploits nonlinear time series analysis tools and standard methods for quantitative music description, and it does not make use of a specific modeling strategy ...
Serra, Joan — Universitat Pompeu Fabra
Time-domain music source separation for choirs and ensembles
Music source separation is the task of separating musical sources from an audio mixture. It has various direct applications including automatic karaoke generation, enhancing musical recordings, and 3D-audio upmixing; but also has implications for other downstream music information retrieval tasks such as multi-instrument transcription. However, the majority of research has focused on fixed stem separation of vocals, drums, and bass stems. While such models have highlighted capabilities of source separation using deep learning, their implications are limited to very few use cases. Such models are unable to separate most other instruments due to insufficient training data. Moreover, class-based separation inherently limits the applicability of such models to be unable to separate monotimbral mixtures. This thesis focuses on separating musical sources without requiring timbral distinction among the sources. Preliminary attempts focus on the separation of vocal harmonies from choral ensembles using ...
Sarkar, Saurjya — Queen Mary University of London
Some Contributions to Music Signal Processing and to Mono-Microphone Blind Audio Source Separation
For humans, the sound is valuable mostly for its meaning. The voice is spoken language, music, artistic intent. Its physiological functioning is highly developed, as well as our understanding of the underlying process. It is a challenge to replicate this analysis using a computer: in many aspects, its capabilities do not match those of human beings when it comes to speech or instruments music recognition from the sound, to name a few. In this thesis, two problems are investigated: the source separation and the musical processing. The first part investigates the source separation using only one Microphone. The problem of sources separation arises when several audio sources are present at the same moment, mixed together and acquired by some sensors (one in our case). In this kind of situation it is natural for a human to separate and to recognize ...
Schutz, Antony — Eurecome/Mobile
Making music through real-time voice timbre analysis: machine learning and timbral control
People can achieve rich musical expression through vocal sound -- see for example human beatboxing, which achieves a wide timbral variety through a range of extended techniques. Yet the vocal modality is under-exploited as a controller for music systems. If we can analyse a vocal performance suitably in real time, then this information could be used to create voice-based interfaces with the potential for intuitive and fulfilling levels of expressive control. Conversely, many modern techniques for music synthesis do not imply any particular interface. Should a given parameter be controlled via a MIDI keyboard, or a slider/fader, or a rotary dial? Automatic vocal analysis could provide a fruitful basis for expressive interfaces to such electronic musical instruments. The principal questions in applying vocal-based control are how to extract musically meaningful information from the voice signal in real time, and how ...
Stowell, Dan — Queen Mary University of London
Dialogue Enhancement and Personalization - Contributions to Quality Assessment and Control
The production and delivery of audio for television involve many creative and technical challenges. One of them is concerned with the level balance between the foreground speech (also referred to as dialogue) and the background elements, e.g., music, sound effects, and ambient sounds. Background elements are fundamental for the narrative and for creating an engaging atmosphere, but they can mask the dialogue, which the audience wishes to follow in a comfortable way. Very different individual factors of the people in the audience clash with the creative freedom of the content creators. As a result, service providers receive regular complaints about difficulties in understanding the dialogue because of too loud background sounds. While this has been a known issue for at least three decades, works analyzing the problem and up-to-date statics were scarce before the contributions in this work. Enabling the ...
Torcoli, Matteo — Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU)
Acoustic Event Detection: Feature, Evaluation and Dataset Design
It takes more time to think of a silent scene, action or event than finding one that emanates sound. Not only speaking or playing music but almost everything that happens is accompanied with or results in one or more sounds mixed together. This makes acoustic event detection (AED) one of the most researched topics in audio signal processing nowadays and it will probably not see a decline anywhere in the near future. This is due to the thirst for understanding and digitally abstracting more and more events in life via the enormous amount of recorded audio through thousands of applications in our daily routine. But it is also a result of two intrinsic properties of audio: it doesn’t need a direct sight to be perceived and is less intrusive to record when compared to image or video. Many applications such ...
Mina Mounir — KU Leuven, ESAT STADIUS
Interpretable Machine Learning for Machine Listening
Recent years have witnessed a significant interest in interpretable machine learning (IML) research that develops techniques to analyse machine learning (ML) models. Understanding ML models is essential to gain trust in their predictions and to improve datasets, model architectures and training techniques. The majority of effort in IML research has been in analysing models that classify images or structured data and comparatively less work exists that analyses models for other domains. This research focuses on developing novel IML methods and on extending existing methods to understand machine listening models that analyse audio. In particular, this thesis reports the results of three studies that apply three different IML methods to analyse five singing voice detection (SVD) models that predict singing voice activity in musical audio excerpts. The first study introduces SoundLIME (SLIME), a method to generate temporal, spectral or time-frequency explanations ...
Mishra, Saumitra — Queen Mary University of London
Mixed structural models for 3D audio in virtual environments
In the world of Information and communications technology (ICT), strategies for innovation and development are increasingly focusing on applications that require spatial representation and real-time interaction with and within 3D-media environments. One of the major challenges that such applications have to address is user-centricity, reflecting e.g. on developing complexity-hiding services so that people can personalize their own delivery of services. In these terms, multimodal interfaces represent a key factor for enabling an inclusive use of new technologies by everyone. In order to achieve this, multimodal realistic models that describe our environment are needed, and in particular models that accurately describe the acoustics of the environment and communication through the auditory modality are required. Examples of currently active research directions and application areas include 3DTV and future internet, 3D visual-sound scene coding, transmission and reconstruction and teleconferencing systems, to name but ...
Geronazzo, Michele — University of Padova
Pitch-informed solo and accompaniment separation
This thesis addresses the development of a system for pitch-informed solo and accompaniment separation capable of separating main instruments from music accompaniment regardless of the musical genre of the track, or type of music accompaniment. For the solo instrument, only pitched monophonic instruments were considered in a single-channel scenario where no panning or spatial location information is available. In the proposed method, pitch information is used as an initial stage of a sinusoidal modeling approach that attempts to estimate the spectral information of the solo instrument from a given audio mixture. Instead of estimating the solo instrument on a frame by frame basis, the proposed method gathers information of tone objects to perform separation. Tone-based processing allowed the inclusion of novel processing stages for attack re nement, transient interference reduction, common amplitude modulation (CAM) of tone objects, and for better ...
Cano Cerón, Estefanía — Ilmenau University of Technology
Melody Extraction from Polyphonic Music Signals
Music was the first mass-market industry to be completely restructured by digital technology, and today we can have access to thousands of tracks stored locally on our smartphone and millions of tracks through cloud-based music services. Given the vast quantity of music at our fingertips, we now require novel ways of describing, indexing, searching and interacting with musical content. In this thesis we focus on a technology that opens the door to a wide range of such applications: automatically estimating the pitch sequence of the melody directly from the audio signal of a polyphonic music recording, also referred to as melody extraction. Whilst identifying the pitch of the melody is something human listeners can do quite well, doing this automatically is highly challenging. We present a novel method for melody extraction based on the tracking and characterisation of the pitch ...
Salamon, Justin — Universitat Pompeu Fabra
Discrete-time speech processing with application to emotion recognition
The subject of this PhD thesis is the efficient and robust processing and analysis of the audio recordings that are derived from a call center. The thesis is comprised of two parts. The first part is dedicated to dialogue/non-dialogue detection and to speaker segmentation. The systems that are developed are prerequisite for detecting (i) the audio segments that actually contain a dialogue between the system and the call center customer and (ii) the change points between the system and the customer. This way the volume of the audio recordings that need to be processed is significantly reduced, while the system is automated. To detect the presence of a dialogue several systems are developed. This is the first effort found in the international literature that the audio channel is exclusively exploited. Also, it is the first time that the speaker utterance ...
Kotti, Margarita — Aristotle University of Thessaloniki
Music Language Models for Automatic Music Transcription
Much like natural language, music is highly structured, with strong priors on the likelihood of note sequences. In automatic speech recognition (ASR), these priors are called language models, which are used in addition to acoustic models and participate greatly to the success of today's systems. However, in Automatic Music Transcription (AMT), ASR's musical equivalent, Music Language Models (MLMs) are rarely used. AMT can be defined as the process of extracting a symbolic representation from an audio signal, describing which notes were played at what time. In this thesis, we investigate the design of MLMs using recurrent neural networks (RNNs) and their use for AMT. We first look into MLM performance on a polyphonic prediction task. We observe that using musically-relevant timesteps results in desirable MLM behaviour, which is not reflected in usual evaluation metrics. We compare our model against benchmark ...
Ycart, Adrien — Queen Mary University of London
Deep Learning for Audio Effects Modeling
Audio effects modeling is the process of emulating an audio effect unit and seeks to recreate the sound, behaviour and main perceptual features of an analog reference device. Audio effect units are analog or digital signal processing systems that transform certain characteristics of the sound source. These transformations can be linear or nonlinear, time-invariant or time-varying and with short-term and long-term memory. Most typical audio effect transformations are based on dynamics, such as compression; tone such as distortion; frequency such as equalization; and time such as artificial reverberation or modulation based audio effects. The digital simulation of these audio processors is normally done by designing mathematical models of these systems. This is often difficult because it seeks to accurately model all components within the effect unit, which usually contains mechanical elements together with nonlinear and time-varying analog electronics. Most existing ...
Martínez Ramírez, Marco A — Queen Mary University of London
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