Advances in Audio Decorrelation and Rendering of Spatially Extended Sound Sources (2025)
Audio Signal Processing for Binaural Reproduction with Improved Spatial Perception
Binaural technology aims to reproduce three-dimensional auditory scenes with a high level of realism by providing the auditory display with spatial hearing information. This technology has various applications in virtual acoustics, architectural acoustics, telecommunication and auditory science. One key element in binaural technology is the actual binaural signals, produced by filtering a sound-field with free-field head related transfer functions (HRTFs). With the increased popularity of spherical microphone arrays for sound-field recording, methods have been developed for rendering binaural signals from these recordings. The use of spherical arrays naturally leads to processing methods that are formulated in the spherical harmonics (SH) domain. For accurate SH representation, high-order functions, of both the sound-field and the HRTF, are required. However, a limited number of microphones, on one hand, and challenges in acquiring high resolution individual HRTFs, on the other hand, impose limitations on ...
Ben-Hur, Zamir — Ben-Gurion University of the Negev
Perceptually Motivated Speech Enhancement
Speech Enhancement (SE) is a vital technology for online human communication. Applications of Deep Neural Network (DNN) technologies in concert with traditional signal processing approaches to the task have revolutionised both the research and implementation of SE in recent years. However, the training objective of these Neural Network Speech Enhancement (NNSE) systems generally do not consider the psychoacoustic processing which occurs in the human auditory system. As a result, enhanced audio can often contain auditory artefacts which degrade the perceptual quality or intelligibility of the speech. To overcome this, systems which directly incorporate psychoacoustically motivated measures into the training objectives of NNSE systems have been proposed. A key development in speech audio processing in recent years is the emergence of Self Supervised Speech Representation (SSSR) models. These are powerful foundational DNN models which can be utilised for a number of ...
Close, George — University of Sheffield
SPACE-TIME PARAMETRIC APPROACH TO EXTENDED AUDIO REALITY (SP-EAR)
The term extended reality refers to all possible interactions between real and virtual (computed generated) elements and environments. The extended reality field is rapidly growing, primarily through augmented and virtual reality applications. The former allows users to bring digital elements into the real world, while the latter lets us experience and interact with an entirely virtual environment. While currently extended reality implementations primarily focus on the visual domain, we cannot underestimate the impact of auditory perception in order to provide a fully immersive experience. As a matter of fact, effective handling of the acoustic content is able to enrich the engagement of users. We refer to Extended Audio Reality (EAR) as the subset of extended reality operations related to the audio domain. In this thesis, we propose a parametric approach to EAR conceived in order to provide an effective and ...
Pezzoli Mirco — Politecnico di Milano
Feedback Delay Networks in Artificial Reverberation and Reverberation Enhancement
In today's audio production and reproduction as well as in music performance practices it has become common practice to alter reverberation artificially through electronics or electro-acoustics. For music productions, radio plays, and movie soundtracks, the sound is often captured in small studio spaces with little to no reverberation to save real estate and to ensure a controlled environment such that the artistically intended spatial impression can be added during post-production. Spatial sound reproduction systems require flexible adjustment of artificial reverberation to the diffuse sound portion to help the reconstruction of the spatial impression. Many modern performance spaces are multi-purpose, and the reverberation needs to be adjustable to the desired performance style. Employing electro-acoustic feedback, also known as Reverberation Enhancement Systems (RESs), it is possible to extend the physical to the desired reverberation. These examples demonstrate a wide range of applications ...
Schlecht, Sebastian Jiro — Friedrich-Alexander-Universität Erlangen-Nürnberg
Deep Learning for Audio Effects Modeling
Audio effects modeling is the process of emulating an audio effect unit and seeks to recreate the sound, behaviour and main perceptual features of an analog reference device. Audio effect units are analog or digital signal processing systems that transform certain characteristics of the sound source. These transformations can be linear or nonlinear, time-invariant or time-varying and with short-term and long-term memory. Most typical audio effect transformations are based on dynamics, such as compression; tone such as distortion; frequency such as equalization; and time such as artificial reverberation or modulation based audio effects. The digital simulation of these audio processors is normally done by designing mathematical models of these systems. This is often difficult because it seeks to accurately model all components within the effect unit, which usually contains mechanical elements together with nonlinear and time-varying analog electronics. Most existing ...
Martínez Ramírez, Marco A — Queen Mary University of London
Mixed structural models for 3D audio in virtual environments
In the world of Information and communications technology (ICT), strategies for innovation and development are increasingly focusing on applications that require spatial representation and real-time interaction with and within 3D-media environments. One of the major challenges that such applications have to address is user-centricity, reflecting e.g. on developing complexity-hiding services so that people can personalize their own delivery of services. In these terms, multimodal interfaces represent a key factor for enabling an inclusive use of new technologies by everyone. In order to achieve this, multimodal realistic models that describe our environment are needed, and in particular models that accurately describe the acoustics of the environment and communication through the auditory modality are required. Examples of currently active research directions and application areas include 3DTV and future internet, 3D visual-sound scene coding, transmission and reconstruction and teleconferencing systems, to name but ...
Geronazzo, Michele — University of Padova
In this thesis a method to implement the radiation characteristics of musical instruments in wave field synthesis systems is developed. It is applied and tested in two loudspeaker systems. Because the loudspeaker systems have a comparably low number of loudspeakers the wave field is synthesized at discrete listening positions by solving a linear equation system. Thus, for every constellation of listening and source position all loudspeakers can be used for the synthesis. The calculations are done in spectral domain, denying sound propagation velocity at first. This approach causes artefacts in the loudspeaker signals and synthesis errors in the listening area which are compensated by means of psychoacoustic methods. With these methods the aliasing frequency is determined by the extent of the listening area whereas in other wave field synthesis systems it is determined by the distance of adjacent loudspeakers. Musical ...
Ziemer, Tim — University of Hamburg
Parametric spatial audio processing utilising compact microphone arrays
This dissertation focuses on the development of novel parametric spatial audio techniques using compact microphone arrays. Compact arrays are of special interest since they can be adapted to fit in portable devices, opening the possibility of exploiting the potential of immersive spatial audio algorithms in our daily lives. The techniques developed in this thesis consider the use of signal processing algorithms adapted for human listeners, thus exploiting the capabilities and limitations of human spatial hearing. The findings of this research are in the following three areas of spatial audio processing: directional filtering, spatial audio reproduction, and direction of arrival estimation. In directional filtering, two novel algorithms have been developed based on the cross-pattern coherence (CroPaC). The method essentially exploits the directional response of two different types of beamformers by using their cross-spectrum to estimate a soft masker. The soft masker ...
Delikaris-Manias, Symeon — Aalto University
Binaural Beamforming Algorithms and Parameter Estimation Methods Exploiting External Microphones
In everyday speech communication situations undesired acoustic sources, such as competing speakers and background noise, frequently lead to a decreased speech intelligibility. Over the last decades, hearing devices have evolved from simple sound amplification devices to more sophisticated devices with complex functionalities such as multi-microphone speech enhancement. Binaural beamforming algorithms are spatial filters that exploit the information captured by multiple microphones on both sides of the head of the listener. Besides reducing the undesired sources, another important objective of a binaural beamforming algorithm is the preservation of the binaural cues of all sound sources to preserve the listener's spatial impression of the acoustic scene. The aim of this thesis is to develop and evaluate advanced binaural beamforming algorithms and to incorporate one or more external microphones in a binaural hearing device configuration. The first focus is to improve state-of-the-art binaural ...
Gößling, Nico — University of Oldenburg
Synthetic reproduction of head-related transfer functions by using microphone arrays
Spatial hearing for human listeners is based on the interaural as well as on the monaural analysis of the signals arriving at both ears, enabling the listeners to assign certain spatial components to these signals. This spatial aspect gets lost when the signals are reproduced via headphones without considering the acoustical influence of the head and torso, i.e. head-related transfer function (HRTFs). A common procedure to take into account spatial aspects in a binaural reproduction is to use so-called artificial heads. Artificial heads are replicas of a human head and torso with average anthropometric geometries and built-in microphones in the ears. Although, the signals recorded with artificial heads contain relevant spatial aspects, binaural recordings using artificial heads often suffer from front-back confusions and the perception of the sound source being inside the head (internalization). These shortcomings can be attributed to ...
Rasumow, Eugen — University of Oldenburg
The separation of independent sources from mixed observed data is a fundamental and challenging signal processing problem. In many practical situations, one or more desired signals need to be recovered from the mixtures only. A typical example is speech recordings made in an acoustic environment in the presence of background noise and/or competing speakers. Other examples include EEG signals, passive sonar applications and cross-talk in data communications. The audio signal separation problem is sometimes referred to as The Cocktail Party Problem. When several people in the same room are conversing at the same time, it is remarkable that a person is able to choose to concentrate on one of the speakers and listen to his or her speech flow unimpeded. This ability, usually referred to as the binaural cocktail party effect, results in part from binaural (two-eared) hearing. In contrast, ...
Chan, Dominic C. B. — University of Cambridge
The problem of segregating a sound source of interest from an acoustic background has been extensively studied due to applications in hearing prostheses, robust speech/speaker recognition and audio information retrieval. Computational auditory scene analysis (CASA) approaches the segregation problem by utilizing grouping cues involved in the perceptual organization of sound by human listeners. Binaural processing, where input signals resemble those that enter the two ears, is of particular interest in the CASA field. The dominant approach to binaural segregation has been to derive spatially selective filters in order to enhance the signal in a direction of interest. As such, the problems of sound localization and sound segregation are closely tied. While spatial filtering has been widely utilized, substantial performance degradation is incurred in reverberant environments and more fundamentally, segregation cannot be performed without sufficient spatial separation between sources. This dissertation ...
Woodruff, John — The Ohio State University
Due to their decreased ability to understand speech hearing impaired may have difficulties to interact in social groups, especially when several people are talking simultaneously. Fortunately, in the last decades hearing aids have evolved from simple sound amplifiers to modern digital devices with complex functionalities including noise reduction algorithms, which are crucial to improve speech understanding in background noise for hearing-impaired persons. Since many hearing aid users are fitted with two hearing aids, so-called binaural hearing aids have been developed, which exchange data and signals through a wireless link such that the processing in both hearing aids can be synchronized. In addition to reducing noise and limiting speech distortion, another important objective of noise reduction algorithms in binaural hearing aids is the preservation of the listener’s impression of the acoustical scene, in order to exploit the binaural hearing advantage and ...
Marquardt, Daniel — University of Oldenburg, Germany
Robust Direction-of-Arrival estimation and spatial filtering in noisy and reverberant environments
The advent of multi-microphone setups on a plethora of commercial devices in recent years has generated a newfound interest in the development of robust microphone array signal processing methods. These methods are generally used to either estimate parameters associated with acoustic scene or to extract signal(s) of interest. In most practical scenarios, the sources are located in the far-field of a microphone array where the main spatial information of interest is the direction-of-arrival (DOA) of the plane waves originating from the source positions. The focus of this thesis is to incorporate robustness against either lack of or imperfect/erroneous information regarding the DOAs of the sound sources within a microphone array signal processing framework. The DOAs of sound sources is by itself important information, however, it is most often used as a parameter for a subsequent processing method. One of the ...
Chakrabarty, Soumitro — Friedrich-Alexander Universität Erlangen-Nürnberg
The present doctoral thesis aims towards the development of new long-term, multi-channel, audio-visual processing techniques for the analysis of bioacoustics phenomena. The effort is focused on the study of the physiology of the gastrointestinal system, aiming at the support of medical research for the discovery of gastrointestinal motility patterns and the diagnosis of functional disorders. The term "processing" in this case is quite broad, incorporating the procedures of signal processing, content description, manipulation and analysis, that are applied to all the recorded bioacoustics signals, the auxiliary audio-visual surveillance information (for the monitoring of experiments and the subjects' status), and the extracted audio-video sequences describing the abdominal sound-field alterations. The thesis outline is as follows. The main objective of the thesis, which is the technological support of medical research, is presented in the first chapter. A quick problem definition is initially ...
Dimoulas, Charalampos — Department of Electrical and Computer Engineering, Faculty of Engineering, Aristotle University of Thessaloniki, Thessaloniki, Greece
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