Distributed Localization and Tracking of Acoustic Sources

Localization, separation and tracking of acoustic sources are ancient challenges that lots of animals and human beings are doing intuitively and sometimes with an impressive accuracy. Artificial methods have been developed for various applications and conditions. The majority of those methods are centralized, meaning that all signals are processed together to produce the estimation results. The concept of distributed sensor networks is becoming more realistic as technology advances in the fields of nano-technology, micro electro-mechanic systems (MEMS) and communication. A distributed sensor network comprises scattered nodes which are autonomous, self-powered modules consisting of sensors, actuators and communication capabilities. A variety of layout and connectivity graphs are usually used. Distributed sensor networks have a broad range of applications, which can be categorized in ecology, military, environment monitoring, medical, security and surveillance. In this dissertation we develop algorithms for distributed sensor networks ...

Dorfan, Yuval — Bar Ilan University


Acoustic sensor network geometry calibration and applications

In the modern world, we are increasingly surrounded by computation devices with communication links and one or more microphones. Such devices are, for example, smartphones, tablets, laptops or hearing aids. These devices can work together as nodes in an acoustic sensor network (ASN). Such networks are a growing platform that opens the possibility for many practical applications. ASN based speech enhancement, source localization, and event detection can be applied for teleconferencing, camera control, automation, or assisted living. For this kind of applications, the awareness of auditory objects and their spatial positioning are key properties. In order to provide these two kinds of information, novel methods have been developed in this thesis. Information on the type of auditory objects is provided by a novel real-time sound classification method. Information on the position of human speakers is provided by a novel localization ...

Plinge, Axel — TU Dortmund University


Mixed structural models for 3D audio in virtual environments

In the world of Information and communications technology (ICT), strategies for innovation and development are increasingly focusing on applications that require spatial representation and real-time interaction with and within 3D-media environments. One of the major challenges that such applications have to address is user-centricity, reflecting e.g. on developing complexity-hiding services so that people can personalize their own delivery of services. In these terms, multimodal interfaces represent a key factor for enabling an inclusive use of new technologies by everyone. In order to achieve this, multimodal realistic models that describe our environment are needed, and in particular models that accurately describe the acoustics of the environment and communication through the auditory modality are required. Examples of currently active research directions and application areas include 3DTV and future internet, 3D visual-sound scene coding, transmission and reconstruction and teleconferencing systems, to name but ...

Geronazzo, Michele — University of Padova


A multimicrophone approach to speech processing in a smart-room environment

Recent advances in computer technology and speech and language processing have made possible that some new ways of person-machine communication and computer assistance to human activities start to appear feasible. Concretely, the interest on the development of new challenging applications in indoor environments equipped with multiple multimodal sensors, also known as smart-rooms, has considerably grown. In general, it is well-known that the quality of speech signals captured by microphones that can be located several meters away from the speakers is severely distorted by acoustic noise and room reverberation. In the context of the development of hands-free speech applications in smart-room environments, the use of obtrusive sensors like close-talking microphones is usually not allowed, and consequently, speech technologies must operate on the basis of distant-talking recordings. In such conditions, speech technologies that usually perform reasonably well in free of noise and ...

Abad, Alberto — Universitat Politecnica de Catalunya


Speech derereverberation in noisy environments using time-frequency domain signal models

Reverberation is the sum of reflected sound waves and is present in any conventional room. Speech communication devices such as mobile phones in hands-free mode, tablets, smart TVs, teleconferencing systems, hearing aids, voice-controlled systems, etc. use one or more microphones to pick up the desired speech signals. When the microphones are not in the proximity of the desired source, strong reverberation and noise can degrade the signal quality at the microphones and can impair the intelligibility and the performance of automatic speech recognizers. Therefore, it is a highly demanded task to process the microphone signals such that reverberation and noise are reduced. The process of reducing or removing reverberation from recorded signals is called dereverberation. As dereverberation is usually a completely blind problem, where the only available information are the microphone signals, and as the acoustic scenario can be non-stationary, ...

Braun, Sebastian — Friedrich-Alexander Universität Erlangen-Nürnberg


Robust Direction-of-Arrival estimation and spatial filtering in noisy and reverberant environments

The advent of multi-microphone setups on a plethora of commercial devices in recent years has generated a newfound interest in the development of robust microphone array signal processing methods. These methods are generally used to either estimate parameters associated with acoustic scene or to extract signal(s) of interest. In most practical scenarios, the sources are located in the far-field of a microphone array where the main spatial information of interest is the direction-of-arrival (DOA) of the plane waves originating from the source positions. The focus of this thesis is to incorporate robustness against either lack of or imperfect/erroneous information regarding the DOAs of the sound sources within a microphone array signal processing framework. The DOAs of sound sources is by itself important information, however, it is most often used as a parameter for a subsequent processing method. One of the ...

Chakrabarty, Soumitro — Friedrich-Alexander Universität Erlangen-Nürnberg


Solving inverse problems in room acoustics using physical models, sparse regularization and numerical optimization

Reverberation consists of a complex acoustic phenomenon that occurs inside rooms. Many audio signal processing methods, addressing source localization, signal enhancement and other tasks, often assume absence of reverberation. Consequently, reverberant environments are considered challenging as state-ofthe-art methods can perform poorly. The acoustics of a room can be described using a variety of mathematical models, among which, physical models are the most complete and accurate. The use of physical models in audio signal processing methods is often non-trivial since it can lead to ill-posed inverse problems. These inverse problems require proper regularization to achieve meaningful results and involve the solution of computationally intensive large-scale optimization problems. Recently, however, sparse regularization has been applied successfully to inverse problems arising in different scientific areas. The increased computational power of modern computers and the development of new efficient optimization algorithms makes it possible ...

Antonello, Niccolò — KU Leuven


A Geometric Deep Learning Approach to Sound Source Localization and Tracking

The localization and tracking of sound sources using microphone arrays is a problem that, even if it has attracted attention from the signal processing research community for decades, remains open. In recent years, deep learning models have surpassed the state-of-the-art that had been established by classic signal processing techniques, but these models still struggle with handling rooms with strong reverberations or tracking multiple sources that dynamically appear and disappear, especially when we cannot apply any criteria to classify or order them. In this thesis, we follow the ideas of the Geometric Deep Learning framework to propose new models and techniques that mean an advance of the state-of-the-art in the aforementioned scenarios. As the input of our models, we use acoustic power maps computed using the SRP-PHAT algorithm, a classic signal processing technique that allows us to estimate the acoustic energy ...

Diaz-Guerra, David — University of Zaragoza


Informed spatial filters for speech enhancement

In modern devices which provide hands-free speech capturing functionality, such as hands-free communication kits and voice-controlled devices, the received speech signal at the microphones is corrupted by background noise, interfering speech signals, and room reverberation. In many practical situations, the microphones are not necessarily located near the desired source, and hence, the ratio of the desired speech power to the power of the background noise, the interfering speech, and the reverberation at the microphones can be very low, often around or even below 0 dB. In such situations, the comfort of human-to-human communication, as well as the accuracy of automatic speech recognisers for voice-controlled applications can be signi cantly degraded. Therefore, e ffective speech enhancement algorithms are required to process the microphone signals before transmitting them to the far-end side for communication, or before feeding them into a speech recognition ...

Taseska, Maja — Friedrich-Alexander Universität Erlangen-Nürnberg


Performance Improvement of Multichannel Audio by Graphics Processing Units

Multichannel acoustic signal processing has undergone major development in recent years due to the increased complexity of current audio processing applications. People want to collaborate through communication with the feeling of being together and sharing the same environment, what is considered as Immersive Audio Schemes. In this phenomenon, several acoustic effects are involved: 3D spatial sound, room compensation, crosstalk cancelation, sound source localization, among others. However, high computing capacity is required to achieve any of these effects in a real large-scale system, what represents a considerable limitation for real-time applications. The increase of the computational capacity has been historically linked to the number of transistors in a chip. However, nowadays the improvements in the computational capacity are mainly given by increasing the number of processing units, i.e expanding parallelism in computing. This is the case of the Graphics Processing Units ...

Belloch, Jose A. — Universitat Politècnica de València


Inferring Room Geometries

Determining the geometry of an acoustic enclosure using microphone arrays has become an active area of research. Knowledge gained about the acoustic environment, such as the location of reflectors, can be advantageous for applications such as sound source localization, dereverberation and adaptive echo cancellation by assisting in tracking environment changes and helping the initialization of such algorithms. A methodology to blindly infer the geometry of an acoustic enclosure by estimating the location of reflective surfaces based on acoustic measurements using an arbitrary array geometry is developed and analyzed. The starting point of this work considers a geometric constraint, valid both in two and three-dimensions, that converts time-of-arrival and time-difference-of-arrival information into elliptical constraints about the location of reflectors. Multiple constraints are combined to yield the line or plane parameters of the reflectors by minimizing a specific cost function in the ...

Filos, Jason — Imperial College London


Integrating monaural and binaural cues for sound localization and segregation in reverberant environments

The problem of segregating a sound source of interest from an acoustic background has been extensively studied due to applications in hearing prostheses, robust speech/speaker recognition and audio information retrieval. Computational auditory scene analysis (CASA) approaches the segregation problem by utilizing grouping cues involved in the perceptual organization of sound by human listeners. Binaural processing, where input signals resemble those that enter the two ears, is of particular interest in the CASA field. The dominant approach to binaural segregation has been to derive spatially selective filters in order to enhance the signal in a direction of interest. As such, the problems of sound localization and sound segregation are closely tied. While spatial filtering has been widely utilized, substantial performance degradation is incurred in reverberant environments and more fundamentally, segregation cannot be performed without sufficient spatial separation between sources. This dissertation ...

Woodruff, John — The Ohio State University


Auditory Inspired Methods for Multiple Speaker Localization and Tracking Using a Circular Microphone Array

This thesis presents a new approach to the problem of localizing and tracking multiple acoustic sources using a microphone array. The use of microphone arrays offers enhancements of speech signals recorded in meeting rooms and office spaces. A common solution for speech enhancement in realistic environments with ambient noise and multi-path propagation is the application of so-called beamforming techniques, that enhance signals at the desired angle, using constructive interference, while attenuating signals coming from other directions, by destructive interference. Such beamforming algorithms require as prior knowledge the source location. Therefore, source localization and tracking algorithms are an integral part of such a system. However, conventional localization algorithms deteriorate in realistic scenarios with multiple concurrent speakers. In contrast to conventional localization algorithms, the localization algorithm presented in this thesis makes use of fundamental frequency or pitch information of speech signals in ...

Habib, Tania — Signal Processing and Speech Communication Laboratory, Graz University of Technology, Austria


Spherical Microphone Array Processing for Acoustic Parameter Estimation and Signal Enhancement

In many distant speech acquisition scenarios, such as hands-free telephony or teleconferencing, the desired speech signal is corrupted by noise and reverberation. This degrades both the speech quality and intelligibility, making communication difficult or even impossible. Speech enhancement techniques seek to mitigate these effects and extract the desired speech signal. This objective is commonly achieved through the use of microphone arrays, which take advantage of the spatial properties of the sound field in order to reduce noise and reverberation. Spherical microphone arrays, where the microphones are arranged in a spherical configuration, usually mounted on a rigid baffle, are able to analyze the sound field in three dimensions; the captured sound field can then be efficiently described in the spherical harmonic domain (SHD). In this thesis, a number of novel spherical array processing algorithms are proposed, based in the SHD. In ...

Jarrett, Daniel P. — Imperial College London


Feedback Delay Networks in Artificial Reverberation and Reverberation Enhancement

In today's audio production and reproduction as well as in music performance practices it has become common practice to alter reverberation artificially through electronics or electro-acoustics. For music productions, radio plays, and movie soundtracks, the sound is often captured in small studio spaces with little to no reverberation to save real estate and to ensure a controlled environment such that the artistically intended spatial impression can be added during post-production. Spatial sound reproduction systems require flexible adjustment of artificial reverberation to the diffuse sound portion to help the reconstruction of the spatial impression. Many modern performance spaces are multi-purpose, and the reverberation needs to be adjustable to the desired performance style. Employing electro-acoustic feedback, also known as Reverberation Enhancement Systems (RESs), it is possible to extend the physical to the desired reverberation. These examples demonstrate a wide range of applications ...

Schlecht, Sebastian Jiro — Friedrich-Alexander-Universität Erlangen-Nürnberg

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