Abstract / truncated to 115 words (read the full abstract)

Motion estimation and compensation is of great importance for the compression of video sequences. In this dissertation a motion estimation/compensation approach based on a non-overlapping connected mesh of triangles is proposed. To manipulate the triangles within the connected mesh or ‘rubber sheet’ structure affin transforms are used which allow many different types of motion to be accurately modelled. Another advantage of this structure is that the non-overlapping triangles do not generate the typical artefacts associated with the current block based standards when operating at very low bitrates. The initial motion estimation/ compensation algorithms investigated implement a full search method which updates one vertex at a time matching sets of triangles between adjacent frames. Although the ...

Information

Author
Bradshaw, David Benedict
Institution
University of Cambridge
Supervisor
Publication Year
1999
Upload Date
July 3, 2008

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