Abstract / truncated to 115 words (read the full abstract)

This thesis presents a new representation called floating polygon soup for applications like 3DTV and FTV (Free Viewpoint Television). The polygon soup is designed for compactness, compression efficiency, and view synthesis quality. The polygons are stored in 2D, with depth values at each corner. They are not necessarily connected to each other and can be deformed (or floated) w.r.t viewpoints and time. Starting from multi-view video plus depth (MVD), the construction holds in two steps: quadtree decomposition and multi-view redundancy reduction. It results in a compact set of polygons replacing the depth maps while preserving depth discontinuities and geometric details. Next, compression efficiency and view-synthesis quality are evaluated. Classical meth- ods such as inpainting and ... toggle 4 keywords

3d video data representation compression rendering

Information

Author
Colleu, Thomas
Institution
INRIA Rennes Bretagne Atlantique / Orange Labs / IETR
Supervisors
Publication Year
2010
Upload Date
Nov. 21, 2011

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