Abstract / truncated to 115 words (read the full abstract)

The term extended reality refers to all possible interactions between real and virtual (computed generated) elements and environments. The extended reality field is rapidly growing, primarily through augmented and virtual reality applications. The former allows users to bring digital elements into the real world, while the latter lets us experience and interact with an entirely virtual environment. While currently extended reality implementations primarily focus on the visual domain, we cannot underestimate the impact of auditory perception in order to provide a fully immersive experience. As a matter of fact, effective handling of the acoustic content is able to enrich the engagement of users. We refer to Extended Audio Reality (EAR) as the subset of extended ... toggle 10 keywords

extended reality augmented reality virtual reality microphone array sound field reconstruction sound field analysis audio processing musical acoustics violin acoustics machine learning

Information

Author
Pezzoli Mirco
Institution
Politecnico di Milano
Supervisors
Publication Year
2021
Upload Date
March 14, 2025

First few pages / click to enlarge

The current layout is optimized for mobile phones. Page previews, thumbnails, and full abstracts will remain hidden until the browser window grows in width.

The current layout is optimized for tablet devices. Page previews and some thumbnails will remain hidden until the browser window grows in width.